CommonLibSSE NG
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ActorInventoryEvent.h
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1#pragma once
2
3#include "RE/B/BipedObjects.h"
5
6namespace RE
7{
9 {
10 public:
11 // members
14 };
15 static_assert(sizeof(ActorInventoryEvent) == 0x08);
16}
Definition AbsorbEffect.h:6
INVENTORY_EVENT
Definition InventoryEvent.h:6
Definition ActorInventoryEvent.h:9
BIPED_OBJECT equipIndex
Definition ActorInventoryEvent.h:13
const INVENTORY_EVENT event
Definition ActorInventoryEvent.h:12
BIPED_OBJECT
Definition BipedObjects.h:8