CommonLibSSE NG
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AIFormulas.h
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1#pragma once
2
3namespace RE
4{
5 class Actor;
6 class TESForm;
7
8 namespace AIFormulas
9 {
10 std::int32_t ComputePickpocketSuccess(float a_thiefSkill, float a_targetSkill, std::uint32_t a_valueStolen, float a_weightStolen, Actor* a_thief, Actor* a_target, bool a_isDetected, TESForm* a_itemPickpocketing);
11 }
12}
Definition Actor.h:131
Definition TESForm.h:35
std::int32_t ComputePickpocketSuccess(float a_thiefSkill, float a_targetSkill, std::uint32_t a_valueStolen, float a_weightStolen, Actor *a_thief, Actor *a_target, bool a_isDetected, TESForm *a_itemPickpocketing)
Definition AbsorbEffect.h:6