CommonLibSSE NG
VoiceSpellFireHandler.h
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1 #pragma once
2 
3 #include "RE/I/IHandlerFunctor.h"
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_VoiceSpellFireHandler;
11  inline static constexpr auto VTABLE = VTABLE_VoiceSpellFireHandler;
12 
13  ~VoiceSpellFireHandler() override; // 00
14 
15  // override (IHandleFunctor)
16  bool ExecuteHandler(Actor& a_actor, const BSFixedString& a_tag) override;
17  };
18  static_assert(sizeof(VoiceSpellFireHandler) == 0x10);
19 }
Definition: Actor.h:135
Definition: IHandlerFunctor.h:13
Definition: VoiceSpellFireHandler.h:8
static constexpr auto VTABLE
Definition: VoiceSpellFireHandler.h:11
static constexpr auto RTTI
Definition: VoiceSpellFireHandler.h:10
~VoiceSpellFireHandler() override
bool ExecuteHandler(Actor &a_actor, const BSFixedString &a_tag) override
Definition: AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_VoiceSpellFireHandler
Definition: Offsets_VTABLE.h:2391
constexpr REL::VariantID RTTI_VoiceSpellFireHandler(687091, 394941, 0x1f0be38)