8 class BSWaterShaderMaterial;
Definition: BSWaterShaderMaterial.h:13
Definition: NiSmartPointer.h:9
Definition: NiRefObject.h:8
Definition: TESWaterNormals.h:13
virtual ~TESWaterNormals()
static constexpr auto RTTI
Definition: TESWaterNormals.h:15
NiPointer< NiSourceTexture > noiseLayer3
Definition: TESWaterNormals.h:27
NiPointer< NiSourceTexture > noiseLayer1
Definition: TESWaterNormals.h:25
std::uint32_t unk20
Definition: TESWaterNormals.h:22
std::uint8_t flags
Definition: TESWaterNormals.h:20
NiPointer< NiSourceTexture > noiseLayer2
Definition: TESWaterNormals.h:26
BSWaterShaderMaterial * waterMaterial
Definition: TESWaterNormals.h:23
NiPointer< NiSourceTexture > noiseLayer0
Definition: TESWaterNormals.h:24
TESWaterForm * waterType
Definition: TESWaterNormals.h:21
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_TESWaterNormals(686320, 394131, 0x1efb638)