CommonLibSSE NG
SoundLevels.h
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1 #pragma once
2 
3 namespace RE
4 {
5  enum class SOUND_LEVEL
6  {
7  kLoud = 0,
8  kNormal = 1,
9  kSilent = 2,
10  kVeryLoud = 3,
11  kQuiet = 4
12  };
13 }
Definition: AbsorbEffect.h:6
SOUND_LEVEL
Definition: SoundLevels.h:6