10 class IVirtualMachine;
13 namespace SkyrimScript
Definition: Variable.h:15
Definition: BSStorage.h:14
Definition: BSTSmartPointer.h:36
Definition: DelayFunctor.h:17
FunctorType
Definition: DelayFunctor.h:22
Definition: SendPlayerToJailFunctor.h:16
RE::BSScript::Variable operator()() override
stl::enumeration< Flag, std::uint8_t > flags
Definition: SendPlayerToJailFunctor.h:38
std::uint16_t pad16
Definition: SendPlayerToJailFunctor.h:40
bool LoadImpl(const BSStorage &a_storage, std::uint32_t a_arg2, bool &a_arg3) override
Flag
Definition: SendPlayerToJailFunctor.h:21
bool IsLatent() const override
FunctorType GetType() const override
static constexpr auto RTTI
Definition: SendPlayerToJailFunctor.h:18
BSTSmartPointer< BSScript::IVirtualMachine > vm
Definition: SendPlayerToJailFunctor.h:41
~SendPlayerToJailFunctor() override
FormID faction
Definition: SendPlayerToJailFunctor.h:37
std::uint8_t pad15
Definition: SendPlayerToJailFunctor.h:39
bool SaveImpl(BSStorage &a_storage) const override
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_SkyrimScript____SendPlayerToJailFunctor(689372, 397227, 0x1f517d0)
std::uint32_t FormID
Definition: BSCoreTypes.h:5