22 #define RUNTIME_DATA_CONTENT \
23 float customNearDistance; \
24 float customFarDistance; \
27 std::uint16_t pad14A; \
35 return REL::RelocateMember<SCENE_GRAPH_RUNTIME_DATA>(
this, 0x140, 0x168);
40 return REL::RelocateMember<SCENE_GRAPH_RUNTIME_DATA>(
this, 0x140, 0x168);
43 #ifndef SKYRIM_CROSS_VR
48 #undef RUNTIME_DATA_CONTENT
#define RUNTIME_DATA_CONTENT
Definition: SceneGraph.h:22
Definition: BSSceneGraph.h:10
Definition: SceneGraph.h:8
SCENE_GRAPH_RUNTIME_DATA & GetRuntimeData() noexcept
Definition: SceneGraph.h:33
const SCENE_GRAPH_RUNTIME_DATA & GetRuntimeData() const noexcept
Definition: SceneGraph.h:38
float GetNearDistance() override
const NiRTTI * GetRTTI() const override
float GetFarDistance() override
static constexpr auto RTTI
Definition: SceneGraph.h:10
static constexpr auto Ni_RTTI
Definition: SceneGraph.h:11
Definition: AbsorbEffect.h:6
constexpr REL::VariantID NiRTTI_SceneGraph(517222, 403753, 0x2ffd750)
constexpr REL::VariantID RTTI_SceneGraph(686700, 394546, 0x1f03f08)
Definition: SceneGraph.h:21