Definition: BSTSmartPointer.h:36
Definition: NiQuaternion.h:6
Definition: PlayerCameraTransitionState.h:15
void GetRotation(NiQuaternion &a_rotation) override
static constexpr auto VTABLE
Definition: PlayerCameraTransitionState.h:18
TESCameraState * transitionTo
Definition: PlayerCameraTransitionState.h:31
static constexpr auto RTTI
Definition: PlayerCameraTransitionState.h:17
std::uint64_t unk20
Definition: PlayerCameraTransitionState.h:29
void GetTranslation(NiPoint3 &a_translation) override
~PlayerCameraTransitionState() override
std::uint16_t unk38
Definition: PlayerCameraTransitionState.h:32
TESCameraState * transitionFrom
Definition: PlayerCameraTransitionState.h:30
void Update(BSTSmartPointer< TESCameraState > &a_nextState) override
Definition: TESCameraState.h:16
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_PlayerCameraTransitionState(688789, 396641, 0x1f45d50)
constexpr std::array< REL::VariantID, 1 > VTABLE_PlayerCameraTransitionState
Definition: Offsets_VTABLE.h:3990