CommonLibSSE NG
MenuCursor.h
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#pragma once
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#include "
RE/B/BSTSingleton.h
"
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namespace
RE
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{
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class
MenuCursor
:
public
BSTSingletonSDM
<MenuCursor>
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{
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public
:
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static
MenuCursor
*
GetSingleton
();
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void
SetCursorVisibility
(
bool
a_visible);
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// members
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std::uint8_t
pad01
;
// 01
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std::uint16_t
pad02
;
// 02
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float
cursorPosX
;
// 04
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float
cursorPosY
;
// 08
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float
safeZoneX
;
// 0C
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float
safeZoneY
;
// 10
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float
screenWidthX
;
// 14
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float
screenWidthY
;
// 18
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float
cursorSensitivity
;
// 1C
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float
unk20
;
// 20
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float
unk24
;
// 24
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float
defaultMouseSpeed
;
// 28
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std::int32_t
showCursorCount
;
// 2C
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};
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static_assert(
sizeof
(
MenuCursor
) == 0x30);
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}
BSTSingleton.h
RE::MenuCursor
Definition:
MenuCursor.h:8
RE::MenuCursor::unk24
float unk24
Definition:
MenuCursor.h:25
RE::MenuCursor::pad02
std::uint16_t pad02
Definition:
MenuCursor.h:16
RE::MenuCursor::cursorSensitivity
float cursorSensitivity
Definition:
MenuCursor.h:23
RE::MenuCursor::screenWidthX
float screenWidthX
Definition:
MenuCursor.h:21
RE::MenuCursor::unk20
float unk20
Definition:
MenuCursor.h:24
RE::MenuCursor::showCursorCount
std::int32_t showCursorCount
Definition:
MenuCursor.h:27
RE::MenuCursor::SetCursorVisibility
void SetCursorVisibility(bool a_visible)
RE::MenuCursor::safeZoneY
float safeZoneY
Definition:
MenuCursor.h:20
RE::MenuCursor::cursorPosY
float cursorPosY
Definition:
MenuCursor.h:18
RE::MenuCursor::cursorPosX
float cursorPosX
Definition:
MenuCursor.h:17
RE::MenuCursor::pad01
std::uint8_t pad01
Definition:
MenuCursor.h:15
RE::MenuCursor::screenWidthY
float screenWidthY
Definition:
MenuCursor.h:22
RE::MenuCursor::GetSingleton
static MenuCursor * GetSingleton()
RE::MenuCursor::defaultMouseSpeed
float defaultMouseSpeed
Definition:
MenuCursor.h:26
RE::MenuCursor::safeZoneX
float safeZoneX
Definition:
MenuCursor.h:19
RE
Definition:
AbsorbEffect.h:6
RE::BSTSingletonSDM
Definition:
BSTSingleton.h:50
CommonLibSSE-NG
include
RE
M
MenuCursor.h
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1.9.1