CommonLibSSE NG
MagicFormulas.h
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1 #pragma once
2 
3 namespace RE
4 {
5  namespace MagicFormulas
6  {
7  float CalcDualCastCost(float a_spellCost);
8  float GetWortcraftEffectStrength(float a_alchemySkill);
9  }
10 }
float GetWortcraftEffectStrength(float a_alchemySkill)
float CalcDualCastCost(float a_spellCost)
Definition: AbsorbEffect.h:6