CommonLibSSE NG
GridArray.h
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1 #pragma once
2 
3 namespace RE
4 {
5  class GridArray
6  {
7  public:
8  inline static constexpr auto RTTI = RTTI_GridArray;
9 
10  virtual ~GridArray(); // 00
11 
12  // add
13  virtual void DetachAll(); // 01
14  virtual void KillAll(); // 02
15  virtual bool SetCenter(std::int32_t a_x, std::int32_t a_y); // 03
16  virtual void Shift(std::int32_t a_x, std::int32_t a_y); // 04
17  virtual void Detach(std::uint32_t a_x, std::uint32_t a_y) = 0; // 05
18  virtual void ClearItem(std::uint32_t a_x, std::uint32_t a_y) = 0; // 06
19  virtual void MoveItem(std::uint32_t a_fromX, std::uint32_t a_fromY, std::uint32_t a_toX, std::uint32_t a_toY) = 0; // 07
20  virtual void SwapItem(std::uint32_t a_fromX, std::uint32_t a_fromY, std::uint32_t a_toX, std::uint32_t a_toY) = 0; // 08
21 
22  // members
23  std::uint32_t unk08; // 08 - 1000
24  std::uint32_t unk0C; // 0C - 1000
25  std::uint32_t length; // 10 - takes value from uGridsToLoad
26  std::uint32_t pad14; // 14
27  };
28  static_assert(sizeof(GridArray) == 0x18);
29 };
Definition: GridArray.h:6
std::uint32_t pad14
Definition: GridArray.h:26
std::uint32_t length
Definition: GridArray.h:25
std::uint32_t unk08
Definition: GridArray.h:23
virtual void DetachAll()
virtual void KillAll()
virtual ~GridArray()
virtual bool SetCenter(std::int32_t a_x, std::int32_t a_y)
virtual void Detach(std::uint32_t a_x, std::uint32_t a_y)=0
std::uint32_t unk0C
Definition: GridArray.h:24
virtual void MoveItem(std::uint32_t a_fromX, std::uint32_t a_fromY, std::uint32_t a_toX, std::uint32_t a_toY)=0
virtual void SwapItem(std::uint32_t a_fromX, std::uint32_t a_fromY, std::uint32_t a_toX, std::uint32_t a_toY)=0
virtual void Shift(std::int32_t a_x, std::int32_t a_y)
virtual void ClearItem(std::uint32_t a_x, std::uint32_t a_y)=0
static constexpr auto RTTI
Definition: GridArray.h:8
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_GridArray(684943, 392680, 0x1edca58)