CommonLibSSE NG
GFxButtonCharacterDef.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/G/GFxCharacterDef.h"
4 
5 namespace RE
6 {
7  // 0x17e8568
9  {
10  public:
11  ~GFxButtonCharacterDef() override; // 00
12 
13  // override (GFxResource)
14  std::uint32_t GetResourceTypeCode() const override; // 02
15 
16  // override (GFxCharacterDef)
17  virtual void Unk_06(void); // 06
18  virtual GFxCharacter* CreateCharacter(); // 09
19 
20  // members
21  std::uint64_t unk20[8]; // 20
22  };
23  static_assert(sizeof(GFxButtonCharacterDef) == 0x60);
24 }
Definition: GFxButtonCharacterDef.h:9
~GFxButtonCharacterDef() override
virtual void Unk_06(void)
std::uint64_t unk20[8]
Definition: GFxButtonCharacterDef.h:21
std::uint32_t GetResourceTypeCode() const override
virtual GFxCharacter * CreateCharacter()
Definition: GFxCharacterDef.h:12
Definition: GFxCharacter.h:18
Definition: AbsorbEffect.h:6