CommonLibSSE NG
ExtraLeveledCreature.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/B/BSExtraData.h"
4 #include "RE/E/ExtraDataTypes.h"
5 #include "RE/F/FormTypes.h"
6 
7 namespace RE
8 {
9  class TESActorBase;
10 
12  {
13  public:
14  inline static constexpr auto RTTI = RTTI_ExtraLeveledCreature;
16 
17  ~ExtraLeveledCreature() override; // 00
18 
19  // override (BSExtraData)
20  ExtraDataType GetType() const override; // 01 - { return kLeveledCreature; }
21 
22  // members
25  };
26  static_assert(sizeof(ExtraLeveledCreature) == 0x20);
27 }
Definition: BSExtraData.h:9
Definition: ExtraLeveledCreature.h:12
ExtraDataType GetType() const override
static auto EXTRADATATYPE
Definition: ExtraLeveledCreature.h:15
~ExtraLeveledCreature() override
TESActorBase * templateBase
Definition: ExtraLeveledCreature.h:24
TESActorBase * originalBase
Definition: ExtraLeveledCreature.h:23
static constexpr auto RTTI
Definition: ExtraLeveledCreature.h:14
Definition: TESActorBase.h:32
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_ExtraLeveledCreature(684773, 392463, 0x1ed9b78)
ExtraDataType
Definition: ExtraDataTypes.h:173