CommonLibSSE NG
BSReloadShaderI.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_BSReloadShaderI;
11 
12  virtual void Unk_00(void) = 0; // 00
13  };
14  static_assert(sizeof(BSReloadShaderI) == 0x8);
15 }
Definition: BSReloadShaderI.h:8
static constexpr auto RTTI
Definition: BSReloadShaderI.h:10
virtual void Unk_00(void)=0
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BSReloadShaderI(691882, 399926, 0x1f7d950)