CommonLibSSE NG
BGSSkillPerkTreeNode.h
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1 #pragma once
2 
3 #include "RE/B/BSTArray.h"
4 
5 namespace RE
6 {
7  class ActorValueInfo;
8  class BGSPerk;
9 
11  {
12  public:
13  inline static constexpr auto RTTI = RTTI_BGSSkillPerkTreeNode;
14 
15  BGSSkillPerkTreeNode(std::int32_t a_index, ActorValueInfo* a_avInfo);
16 
17  virtual ~BGSSkillPerkTreeNode() = default; // 00
18 
20 
21  // members
22  std::uint32_t index; // 08 - INAM
23  std::uint32_t unk0C; // 0C
26  BGSPerk* perk; // 40 - PNAM
27  std::uint32_t unk48; // 48 - FNAM
28  std::uint32_t perkGridX; // 4C - XNAM
29  std::uint32_t perkGridY; // 50 - YNAM
30  std::uint32_t unk54; // 54
32  float horizontalPosition; // 60 - HNAM
33  float verticalPosition; // 64 - VNAM
34  };
35  static_assert(sizeof(BGSSkillPerkTreeNode) == 0x68);
36 }
Definition: ActorValueInfo.h:19
Definition: BGSPerk.h:31
Definition: BGSSkillPerkTreeNode.h:11
std::uint32_t perkGridX
Definition: BGSSkillPerkTreeNode.h:28
virtual ~BGSSkillPerkTreeNode()=default
float horizontalPosition
Definition: BGSSkillPerkTreeNode.h:32
BSTArray< BGSSkillPerkTreeNode * > children
Definition: BGSSkillPerkTreeNode.h:24
float verticalPosition
Definition: BGSSkillPerkTreeNode.h:33
std::uint32_t perkGridY
Definition: BGSSkillPerkTreeNode.h:29
BGSSkillPerkTreeNode(std::int32_t a_index, ActorValueInfo *a_avInfo)
static constexpr auto RTTI
Definition: BGSSkillPerkTreeNode.h:13
std::uint32_t index
Definition: BGSSkillPerkTreeNode.h:22
BSTArray< BGSSkillPerkTreeNode * > parents
Definition: BGSSkillPerkTreeNode.h:25
std::uint32_t unk54
Definition: BGSSkillPerkTreeNode.h:30
std::uint32_t unk0C
Definition: BGSSkillPerkTreeNode.h:23
BGSPerk * perk
Definition: BGSSkillPerkTreeNode.h:26
ActorValueInfo * associatedSkill
Definition: BGSSkillPerkTreeNode.h:31
std::uint32_t unk48
Definition: BGSSkillPerkTreeNode.h:27
Definition: BSTArray.h:377
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BGSSkillPerkTreeNode(685587, 393373, 0x1ee8820)