Definition: BGSLoadGameBuffer.h:6
Definition: BGSSceneActionTimer.h:8
std::uint32_t unk24
Definition: BGSSceneActionTimer.h:28
void LoadBuffer(void *a_arg1, BGSLoadGameBuffer *a_buf) override
std::uint64_t unk28
Definition: BGSSceneActionTimer.h:29
void Unk_0A(void) override
void Unk_11(void) override
~BGSSceneActionTimer() override
Type GetType() const override
float timerSeconds
Definition: BGSSceneActionTimer.h:27
void Unk_0D(void) override
static constexpr auto TYPE
Definition: BGSSceneActionTimer.h:11
static constexpr auto RTTI
Definition: BGSSceneActionTimer.h:10
bool LoadSceneAction(TESFile *a_mod) override
void Unk_13(void) override
void ClearFlags() override
void Unk_0B(void) override
Definition: BGSSceneAction.h:11
Type
Definition: BGSSceneAction.h:16
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BGSSceneActionTimer(685408, 393193, 0x1ee5268)