CommonLibSSE NG
BGSDefaultObjectManager.h
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1 #pragma once
2 
3 #include "RE/B/BSTSingleton.h"
4 #include "RE/F/FormTypes.h"
5 #include "RE/T/TESForm.h"
6 
7 namespace RE
8 {
10  {
12  {
16  kGold = 3,
17  kLockpick = 4,
157  kStatsMusic = 144,
165  kReverbType = 152,
170  kKeywordNPC = 157,
196 #ifndef ENABLE_SKYRIM_VR
213  kBasePotion = 199,
214  kBasePoison = 200,
243  kRoadMarker = 229,
261  kHelpBarter = 247,
269  kHelpJail = 255,
361  kVerletCape = 347,
378 
379  kTotal = 364
380 #elif !defined(ENABLE_SKYRIM_AE) && !defined(ENABLE_SKYRIM_SE)
381  kisJarlChair = 184,
383  isCartTravelPlayer = 186,
384  kTelekinesisGrabSound = 187,
386  kWorldMapWeather = 189,
387  kHelpManualPC = 190,
388  kHelpManualXBox = 191,
389  kHelpManualUnknown1 = 192,
390  kHelpManualUnknown2 = 193,
391  kKeywordTypeAmmo = 194,
392  kKeywordTypeArmor = 195,
393  kKeywordTypeBook = 196,
395  kKeywordTypeKey = 198,
396  kKeywordTypeMisc = 199,
397  kKeywordTypeSoulGem = 200,
398  kKeywordTypeWeapon = 201,
399  kKeywordTypePotion = 202,
401  kBaseArmorEnchantment = 204,
402  kBasePotion = 205,
403  kBasePoison = 206,
404  kKeywordDragon = 207,
405  kKeywordMovable = 208,
407  kWeaponMaterialList = 210,
408  kArmorMaterialList = 211,
411  kKeywordHoldLocation = 214,
412  kKeywordCivilWarOwner = 215,
418  kComplexSceneObject = 221,
420  kKeywordAnimal = 223,
421  kKeywordDaedra = 224,
422  kKeywordRobot = 225,
423  kKeywordNirnroot = 226,
424  kFightersGuildFaction = 227,
425  kMagesGuildFaction = 228,
426  kThievesGuildFaction = 229,
428  kJarlFaction = 231,
429  kBunnyFaction = 232,
432  kRoadMarker = 235,
434  kKeywordVampire = 237,
435  kKeywordForge = 238,
436  kKeywordCookingPot = 239,
437  kKeywordSmelter = 240,
438  kKeywordTanningRack = 241,
441 
442  kHelpBasicForging = 245,
443  kHelpBasicCooking = 246,
444  kHelpBasicSmelting = 247,
445  kHelpBasicTanning = 248,
447  kHelpBasicEnchanting = 250,
450  kHelpBasicAlchemy = 253,
451  kHelpBarter = 254,
452  kHelpLevelingup = 255,
453  kHelpSkillsMenu = 256,
454  kHelpMapMenu = 257,
455  kHelpJournal = 258,
456  kHelpLowHealth = 259,
457  kHelpLowMagicka = 260,
458  kHelpLowStamina = 261,
459  kHelpJail = 262,
460  kHelpTeamateFavor = 263,
461  kHelpWeaponCharge = 264,
462  kHelpFavorites = 265,
463  kKinectHelpFormList = 266,
464  //kHelpFlyingMount = 260,
465  kHelpTargetLock = 267,
466  kHelpSwitchTarget = 268,
467  kHelpAttackTarget = 269,
468  kHelp270 = 270,
469  kHelp271 = 271,
470  kHelp272 = 271,
471  kHelpSwimming = 273,
472  kHelpArchery = 274,
473  kHelp275 = 275,
474  kImagespaceLoadscreen = 280,
522  kKeywordJewelry = 328,
523  kKeywordCuirass = 329,
524  kLocalMapHidePlane = 330,
525  kSnowLODMaterial = 331,
526  kSnowLODMaterialHD = 332,
527  kAshLODMaterial = 333,
528  kAshLODMaterialHD = 334,
533  kWerewolfRace = 339,
534  kVampireRace = 340,
535  kVampireSpells = 341,
540  kKeywordMount = 346,
541  kVerletCape = 347,
542  kFurnitureTestNPC = 348,
545  kSkyrimWorldspace = 351,
557  kModsHelpFormList = 363,
558  kVrPlayerStaggerImod = 364,
559  kVRPlayroomQuest = 366,
560  kVRPlayroom = 367,
561  kVRSettingsWarning = 368,
562 
563  kTotal = 369
564 #else
565  kTotal = 183
566 #endif
567  };
568  };
570 
571 #define MakeDefaultObjectID(se, vr) (se | (vr << 16))
572  enum class DefaultObjectID
573  {
574  kWerewolfSpell = 0,
575  kSittingAngleLimit = 1,
576  kAllowPlayerShout = 2,
577  kGold = 3,
578  kLockpick = 4,
579  kSkeletonKey = 5,
580  kPlayerFaction = 6,
581  kGuardFaction = 7,
582  kDefaultMusic = 8,
583  kBattleMusic = 9,
584  kDeathMusic = 10,
585  kSuccessMusic = 11,
586  kLevelUpMusic = 12,
588  kPlayerVoiceMale = 14,
590  kPlayerVoiceFemale = 16,
593  kLeftHandEquip = 19,
594  kRightHandEquip = 20,
595  kEitherHandEquip = 21,
596  kVoiceEquip = 22,
597  kPotionEquip = 23,
598  kEveryActorAbility = 24,
601  kFootstepSet = 27,
602  kLandscapeMaterial = 28,
605  kCombatStyle = 31,
606  kDefaultPackList = 32,
608  kLocRefTypeBoss = 34,
609  kVirtualLocation = 35,
610  kPersistAllLocation = 36,
611  kInventoryPlayer = 37,
612  kPathingTestNPC = 38,
613  kFavorCostSmall = 39,
614  kFavorCostMedium = 40,
615  kFavorCostLarge = 41,
616  kFavorGiftsPerDay = 42,
618  kActionLook = 44,
619  kActionLeftAttack = 45,
620  kActionLeftReady = 46,
621  kActionLeftRelease = 47,
623  kActionRightAttack = 49,
624  kActionRightReady = 50,
625  kActionRightRelease = 51,
627  kActionDualAttack = 53,
628  kActionDualRelease = 54,
629  kActionActivate = 55,
630  kActionJump = 56,
631  kActionFall = 57,
632  kActionLand = 58,
633  kActionSneak = 59,
634  kActionVoice = 60,
635  kActionVoiceReady = 61,
636  kActionVoiceRelease = 62,
638  kActionIdle = 64,
639  kActionSprintStart = 65,
640  kActionSprintStop = 66,
641  kActionDraw = 67,
642  kActionSheath = 68,
646  kActionStaggerStart = 72,
647  kActionBlockHit = 73,
649  kActionRecoil = 75,
650  kActionLargeRecoil = 76,
652  kActionBleedoutStop = 78,
653  kActionIdleStop = 79,
654  kActionWardHit = 80,
655  kActionForceEquip = 81,
656  kActionShieldChange = 82,
657  kActionPathStart = 83,
658  kActionPathEnd = 84,
660  kActionFlyStart = 86,
661  kActionFlyStop = 87,
662  kActionHoverStart = 88,
663  kActionHoverStop = 89,
664  kActionBumpedInto = 90,
666  kActionTalkingIdle = 92,
667  kActionListenIdle = 93,
668  kActionDeath = 94,
669  kActionDeathWait = 95,
670  kActionIdleWarn = 96,
671  kActionMoveStart = 97,
672  kActionMoveStop = 98,
673  kActionTurnRight = 99,
674  kActionTurnLeft = 100,
675  kActionTurnStop = 101,
676  kActionMoveForward = 102,
677  kActionMoveBackward = 103,
678  kActionMoveLeft = 104,
679  kActionMoveRight = 105,
681  kActionKnockdown = 107,
682  kActionGetUp = 108,
684  kActionRagdollInstant = 110,
685  kActionWaterwalkStart = 111,
686  kActionReload = 112,
687  kPickupSoundGeneric = 113,
688  kPutdownSoundGeneric = 114,
689  kPickupSoundWeapon = 115,
690  kPutdownSoundWeapon = 116,
691  kPickupSoundArmor = 117,
692  kPutdownSoundArmor = 118,
693  kPickupSoundBook = 119,
694  kPutdownSoundBook = 120,
697  kHarvestSound = 123,
698  kHarvestFailedSound = 124,
699  kWardBreakSound = 125,
700  kWardAbsorbSound = 126,
701  kWardDeflectSound = 127,
702  kMagicFailSound = 128,
703  kShoutFailSound = 129,
704  kHeartbeatSoundFast = 130,
705  kHeartbeatSoundSlow = 131,
706  kImagespaceLowHealth = 132,
707  kSoulCapturedSound = 133,
708  kNoActivationSound = 134,
709  kMapMenuLoopingSound = 135,
716  kMusicSoundCategory = 142,
717  kStatsMuteCategory = 143,
718  kStatsMusic = 144,
719  kMasterSoundCategory = 145,
725  kInterfaceOutputModel = 151,
726  kReverbType = 152,
727  kUnderwaterLoopSound = 153,
728  kUnderwaterReverbType = 154,
729  kKeywordHorse = 155,
730  kKeywordUndead = 156,
731  kKeywordNPC = 157,
732  kKeywordBeastRace = 158,
733  kKeywordDummyObject = 159,
735  kKeywordMustStop = 161,
745  kPackagetemplate = 171,
746  kMainMenuCell = 172,
757 
774  kBasePotion = MakeDefaultObjectID(199, 205),
775  kBasePoison = MakeDefaultObjectID(200, 206),
800  kJarlFaction = MakeDefaultObjectID(225, 231),
804  kRoadMarker = MakeDefaultObjectID(229, 235),
822  kHelpBarter = MakeDefaultObjectID(247, 254),
825  kHelpMapMenu = MakeDefaultObjectID(250, 257),
826  kHelpJournal = MakeDefaultObjectID(251, 258),
830  kHelpJail = MakeDefaultObjectID(255, 262),
897  kSurvivalModeToggle = 322,
898  kSurvivalModeEnabled = 323,
900  kSurvivalTemperature = 325,
901  kSurvivalColdPenalty = 326,
903  kSurvivalSleepPenalty = 328,
904  kSurvivalKeywordCold = 329,
905  kSurvivalKeywordWarm = 330,
915  kVampireRace = MakeDefaultObjectID(340, 340),
922  kVerletCape = MakeDefaultObjectID(347, 347),
939 
940  // VR-specific
947  kHelp270 = MakeDefaultObjectID(0, 270),
948  kHelp271 = MakeDefaultObjectID(0, 271),
949  kHelp272 = MakeDefaultObjectID(0, 272),
952  kHelp275 = MakeDefaultObjectID(0, 275),
957  };
958 #undef MakeDefaultObjectID
959 
961  {
962  kMisc = 0,
963  kFaceGen = 1,
964  kMovement = 2,
965  kActions = 3,
966  kItems = 4,
967  kSounds = 5,
968  kKeywords = 6
969  };
970 
972  {
973  public:
974  // members
975  const char* name; // 00
977  std::uint8_t pad09; // 09
978  std::uint16_t pad0A; // 0A
979  char uniqueID[4]; // 0C
981  std::uint32_t pad14; // 14
982  };
983  static_assert(sizeof(DEFAULT_OBJECT_DATA) == 0x18);
984 
986  public TESForm, // 000
987  public BSTSingletonImplicit<BGSDefaultObjectManager> // 020
988  {
989  public:
990  inline static constexpr auto RTTI = RTTI_BGSDefaultObjectManager;
991  inline static constexpr auto VTABLE = VTABLE_BGSDefaultObjectManager;
992 
994  inline static constexpr auto FORMTYPE = FormType::DefaultObject;
995 
996  struct RecordFlags
997  {
998  enum RecordFlag : std::uint32_t
999  {
1000  };
1001  };
1002 
1003  ~BGSDefaultObjectManager() override; // 00
1004 
1005  // override (TESForm)
1006  bool Load(TESFile* a_mod) override; // 06
1007  void InitItemImpl() override; // 13
1008 
1009  [[nodiscard]] static BGSDefaultObjectManager* GetSingleton()
1010  {
1011  using func_t = decltype(&BGSDefaultObjectManager::GetSingleton);
1012  REL::Relocation<func_t> func{ RELOCATION_ID(10878, 13894) };
1013  return func();
1014  }
1015 
1016  [[nodiscard]] TESForm* GetObject(DefaultObject a_object) const noexcept
1017  {
1018  return GetObject(std::to_underlying(a_object));
1019  }
1020 
1021  template <class T>
1022  [[nodiscard]] T* GetObject(DefaultObject a_object) const noexcept
1023  {
1024  return GetObject<T>(std::to_underlying(a_object));
1025  }
1026 
1027  [[nodiscard]] TESForm* GetObject(std::size_t a_idx) const noexcept
1028  {
1029  assert(a_idx < std::to_underlying(DefaultObject::kTotal));
1030  return IsObjectInitialized(a_idx) ? objects[a_idx] : nullptr;
1031  }
1032 
1033  template <class T>
1034  [[nodiscard]] T* GetObject(std::size_t a_idx) const noexcept
1035  {
1036  const auto obj = GetObject(a_idx);
1037  return obj ? obj->As<T>() : nullptr;
1038  }
1039 
1040  [[nodiscard]] TESForm** GetObject(DefaultObjectID a_object) noexcept;
1041 
1042  template <class T>
1043  [[nodiscard]] T** GetObject(DefaultObjectID a_object) noexcept
1044  {
1045  auto obj = GetObject(a_object);
1046  return obj && *obj && (*obj)->As<T>() ? reinterpret_cast<T**>(obj) : nullptr;
1047  }
1048 
1049  [[nodiscard]] bool IsObjectInitialized(DEFAULT_OBJECT a_object) const noexcept
1050  {
1051  return IsObjectInitialized(std::to_underlying(a_object));
1052  }
1053 
1054  [[nodiscard]] bool IsObjectInitialized(DefaultObjectID a_object) const noexcept;
1055 
1056  [[nodiscard]] bool IsObjectInitialized(std::size_t a_idx) const noexcept
1057  {
1058  return (&REL::RelocateMember<bool>(this, 0xB80, 0xBA8))[a_idx];
1059  }
1060 
1061  [[nodiscard]] static bool SupportsVR(DefaultObjectID a_object) noexcept;
1062 
1063  [[nodiscard]] static bool SupportsSE(DefaultObjectID a_object) noexcept;
1064 
1065  [[nodiscard]] static inline bool SupportsAE(DefaultObjectID a_object) noexcept
1066  {
1067  return SupportsSE(a_object);
1068  }
1069 
1070  [[nodiscard]] static bool SupportsCurrentRuntime(DefaultObjectID a_object) noexcept;
1071 
1072  // members
1074 #ifndef SKYRIM_CROSS_VR
1076  std::uint32_t padCEC; // CEC
1077 #else
1078  std::uint8_t unk5D8[0x718]; // 5D8
1079 #endif
1080  };
1081 #if !defined(ENABLE_SKYRIM_AE) && !defined(ENABLE_SKYRIM_SE)
1082  static_assert(sizeof(BGSDefaultObjectManager) == 0xD20);
1083 #else
1084  static_assert(sizeof(BGSDefaultObjectManager) == 0xCF0);
1085 #endif
1086 }
#define MakeDefaultObjectID(se, vr)
Definition: BGSDefaultObjectManager.h:571
#define RELOCATION_ID(a_se, a_ae)
Definition: PCH.h:724
Definition: Relocation.h:204
Definition: BGSDefaultObjectManager.h:988
bool IsObjectInitialized(std::size_t a_idx) const noexcept
Definition: BGSDefaultObjectManager.h:1056
bool IsObjectInitialized(DEFAULT_OBJECT a_object) const noexcept
Definition: BGSDefaultObjectManager.h:1049
T * GetObject(std::size_t a_idx) const noexcept
Definition: BGSDefaultObjectManager.h:1034
static bool SupportsCurrentRuntime(DefaultObjectID a_object) noexcept
T * GetObject(DefaultObject a_object) const noexcept
Definition: BGSDefaultObjectManager.h:1022
TESForm * objects[DEFAULT_OBJECTS::kTotal]
Definition: BGSDefaultObjectManager.h:1073
void InitItemImpl() override
static bool SupportsVR(DefaultObjectID a_object) noexcept
TESForm * GetObject(std::size_t a_idx) const noexcept
Definition: BGSDefaultObjectManager.h:1027
static BGSDefaultObjectManager * GetSingleton()
Definition: BGSDefaultObjectManager.h:1009
static constexpr auto VTABLE
Definition: BGSDefaultObjectManager.h:991
static bool SupportsAE(DefaultObjectID a_object) noexcept
Definition: BGSDefaultObjectManager.h:1065
std::uint32_t padCEC
Definition: BGSDefaultObjectManager.h:1076
static constexpr auto RTTI
Definition: BGSDefaultObjectManager.h:990
TESForm ** GetObject(DefaultObjectID a_object) noexcept
bool Load(TESFile *a_mod) override
T ** GetObject(DefaultObjectID a_object) noexcept
Definition: BGSDefaultObjectManager.h:1043
bool IsObjectInitialized(DefaultObjectID a_object) const noexcept
TESForm * GetObject(DefaultObject a_object) const noexcept
Definition: BGSDefaultObjectManager.h:1016
static bool SupportsSE(DefaultObjectID a_object) noexcept
static constexpr auto FORMTYPE
Definition: BGSDefaultObjectManager.h:994
bool objectInit[DEFAULT_OBJECTS::kTotal]
Definition: BGSDefaultObjectManager.h:1075
Definition: TESFile.h:17
Definition: TESForm.h:36
Definition: AbsorbEffect.h:6
DEFAULT_OBJECT_TYPE
Definition: BGSDefaultObjectManager.h:961
constexpr REL::VariantID RTTI_BGSDefaultObjectManager(685230, 393000, 0x1ee1f28)
constexpr std::array< REL::VariantID, 1 > VTABLE_BGSDefaultObjectManager
Definition: Offsets_VTABLE.h:711
DEFAULT_OBJECTS::DEFAULT_OBJECT DEFAULT_OBJECT
Definition: BGSDefaultObjectManager.h:569
DefaultObjectID
Definition: BGSDefaultObjectManager.h:573
@ kKeywordArmorMaterialImperialReinforced
Definition: BGSDefaultObjectManager.h:997
RecordFlag
Definition: BGSDefaultObjectManager.h:999
Definition: BSTSingleton.h:19
Definition: BGSDefaultObjectManager.h:10
DEFAULT_OBJECT
Definition: BGSDefaultObjectManager.h:12
@ kKeywordBeastRace
Definition: BGSDefaultObjectManager.h:171
@ kKeywordHorse
Definition: BGSDefaultObjectManager.h:168
@ kKeywordMount
Definition: BGSDefaultObjectManager.h:360
@ kLocRefTypeResourceDestructible
Definition: BGSDefaultObjectManager.h:227
@ kKeywordArmorMaterialDragonplate
Definition: BGSDefaultObjectManager.h:294
@ kHelpBasicSmelting
Definition: BGSDefaultObjectManager.h:254
@ kActionListenIdle
Definition: BGSDefaultObjectManager.h:106
@ kActionMoveStart
Definition: BGSDefaultObjectManager.h:110
@ kKeywordTypeWeapon
Definition: BGSDefaultObjectManager.h:209
@ kKeywordSkipOutfitItems
Definition: BGSDefaultObjectManager.h:176
@ kKeywordWeaponMaterialFalmerHoned
Definition: BGSDefaultObjectManager.h:285
@ kKeywordArmorMaterialDwarven
Definition: BGSDefaultObjectManager.h:297
@ kRoadMarker
Definition: BGSDefaultObjectManager.h:243
@ kKeywordArmorMaterialStudded
Definition: BGSDefaultObjectManager.h:314
@ kActionIdleStop
Definition: BGSDefaultObjectManager.h:92
@ kKeywordWeaponMaterialElven
Definition: BGSDefaultObjectManager.h:283
@ kKeywordDaedra
Definition: BGSDefaultObjectManager.h:232
@ kBasePotion
Definition: BGSDefaultObjectManager.h:213
@ kActionBleedoutStart
Definition: BGSDefaultObjectManager.h:90
@ kBaseArmorEnchantment
Definition: BGSDefaultObjectManager.h:212
@ kHelpSkillsMenu
Definition: BGSDefaultObjectManager.h:263
@ kFemaleFaceTextureSetHead
Definition: BGSDefaultObjectManager.h:180
@ kKeywordArmorMaterialLightChitin
Definition: BGSDefaultObjectManager.h:367
@ kActionMoveStop
Definition: BGSDefaultObjectManager.h:111
@ kLocRefTypeCivilWarSoldier
Definition: BGSDefaultObjectManager.h:225
@ kImagespaceLoadscreen
Definition: BGSDefaultObjectManager.h:277
@ kActionBumpedInto
Definition: BGSDefaultObjectManager.h:103
@ kHelpBasicSmithingArmor
Definition: BGSDefaultObjectManager.h:259
@ kFavorCostLarge
Definition: BGSDefaultObjectManager.h:54
@ kSurvivalModeEnabled
Definition: BGSDefaultObjectManager.h:337
@ kPickupSoundGeneric
Definition: BGSDefaultObjectManager.h:126
@ kSFXToFadeInDialogueCategory
Definition: BGSDefaultObjectManager.h:151
@ kSurvivalKeywordCold
Definition: BGSDefaultObjectManager.h:343
@ kKeywordArmorMaterialDragonbone
Definition: BGSDefaultObjectManager.h:296
@ kTelekinesisThrowSound
Definition: BGSDefaultObjectManager.h:198
@ kArmorMaterialList
Definition: BGSDefaultObjectManager.h:219
@ kVampireRace
Definition: BGSDefaultObjectManager.h:354
@ kKeywordTypeArmor
Definition: BGSDefaultObjectManager.h:203
@ kActionLand
Definition: BGSDefaultObjectManager.h:71
@ kPlayerIsVampireVariable
Definition: BGSDefaultObjectManager.h:241
@ kHelpBarter
Definition: BGSDefaultObjectManager.h:261
@ kKeywordNirnroot
Definition: BGSDefaultObjectManager.h:234
@ kKeywordClearableLocation
Definition: BGSDefaultObjectManager.h:226
@ kKeywordAnimal
Definition: BGSDefaultObjectManager.h:231
@ kActionRightReady
Definition: BGSDefaultObjectManager.h:63
@ kFlyingMountDisallowedSpells
Definition: BGSDefaultObjectManager.h:359
@ kActionVoiceReady
Definition: BGSDefaultObjectManager.h:74
@ kSurvivalKeywordClothingBody
Definition: BGSDefaultObjectManager.h:350
@ kKeywordTypeIngredient
Definition: BGSDefaultObjectManager.h:205
@ kActionMoveBackward
Definition: BGSDefaultObjectManager.h:116
@ kReverbType
Definition: BGSDefaultObjectManager.h:165
@ kSurvivalModeToggle
Definition: BGSDefaultObjectManager.h:336
@ kLockpick
Definition: BGSDefaultObjectManager.h:17
@ kHelpLevelingup
Definition: BGSDefaultObjectManager.h:262
@ kHelpJournal
Definition: BGSDefaultObjectManager.h:265
@ kShoutFailSound
Definition: BGSDefaultObjectManager.h:142
@ kKeywordArmorMaterialImperialReinforced
Definition: BGSDefaultObjectManager.h:306
@ kHelpBasicForging
Definition: BGSDefaultObjectManager.h:252
@ kLocRefTypeBoss
Definition: BGSDefaultObjectManager.h:47
@ kKeywordTypeSoulGem
Definition: BGSDefaultObjectManager.h:208
@ kKeywordGenericCraftableKeyword09
Definition: BGSDefaultObjectManager.h:323
@ kActionBlockAnticipate
Definition: BGSDefaultObjectManager.h:87
@ kCombatStyle
Definition: BGSDefaultObjectManager.h:44
@ kLandscapeMaterial
Definition: BGSDefaultObjectManager.h:41
@ kKeywordArmorMaterialHeavyStalhrim
Definition: BGSDefaultObjectManager.h:374
@ kPathingTestNPC
Definition: BGSDefaultObjectManager.h:51
@ kKeywordArmorMaterialFullLeather
Definition: BGSDefaultObjectManager.h:301
@ kPickupSoundBook
Definition: BGSDefaultObjectManager.h:132
@ kActionStaggerStart
Definition: BGSDefaultObjectManager.h:85
@ kSoulCapturedSound
Definition: BGSDefaultObjectManager.h:146
@ kSkyrimWorldspace
Definition: BGSDefaultObjectManager.h:365
@ kAshLODMaterial
Definition: BGSDefaultObjectManager.h:330
@ kTelekinesisGrabSound
Definition: BGSDefaultObjectManager.h:197
@ kKeywordScaleActorTo10
Definition: BGSDefaultObjectManager.h:244
@ kKeywordTypeBook
Definition: BGSDefaultObjectManager.h:204
@ kHelpFlyingMount
Definition: BGSDefaultObjectManager.h:274
@ kBasePoison
Definition: BGSDefaultObjectManager.h:214
@ kVerletCape
Definition: BGSDefaultObjectManager.h:361
@ kWerewolfAvailablePerks
Definition: BGSDefaultObjectManager.h:334
@ kHelpBasicLockpickingPC
Definition: BGSDefaultObjectManager.h:250
@ kKeywordCuirass
Definition: BGSDefaultObjectManager.h:326
@ kBaseWeaponEnchantment
Definition: BGSDefaultObjectManager.h:211
@ kActionTurnRight
Definition: BGSDefaultObjectManager.h:112
@ kKeywordArmorMaterialEbony
Definition: BGSDefaultObjectManager.h:298
@ kThievesGuildFaction
Definition: BGSDefaultObjectManager.h:237
@ kDarkBrotherhoodFaction
Definition: BGSDefaultObjectManager.h:238
@ kKeywordRobot
Definition: BGSDefaultObjectManager.h:233
@ kKeywordFurnitureForces1stPerson
Definition: BGSDefaultObjectManager.h:193
@ kKeywordWeaponMaterialDaedric
Definition: BGSDefaultObjectManager.h:278
@ kKeywordGenericCraftableKeyword10
Definition: BGSDefaultObjectManager.h:324
@ kPutdownSoundWeapon
Definition: BGSDefaultObjectManager.h:129
@ kNoActivationSound
Definition: BGSDefaultObjectManager.h:147
@ kActionIdleStopInstant
Definition: BGSDefaultObjectManager.h:122
@ kFavorGiftsPerDay
Definition: BGSDefaultObjectManager.h:55
@ kWardAbsorbSound
Definition: BGSDefaultObjectManager.h:139
@ kKeywordFurnitureForces3rdPerson
Definition: BGSDefaultObjectManager.h:194
@ kComplexSceneObject
Definition: BGSDefaultObjectManager.h:229
@ kDefaultPackList
Definition: BGSDefaultObjectManager.h:45
@ kMaleFaceTextureSetMouth
Definition: BGSDefaultObjectManager.h:178
@ kKeywordWeaponMaterialWood
Definition: BGSDefaultObjectManager.h:291
@ kKeywordArmorMaterialHeavyBonemold
Definition: BGSDefaultObjectManager.h:371
@ kWerewolfRace
Definition: BGSDefaultObjectManager.h:353
@ kSurvivalKeywordArmorBody
Definition: BGSDefaultObjectManager.h:349
@ kWardBreakSound
Definition: BGSDefaultObjectManager.h:138
@ kWardDeflectSound
Definition: BGSDefaultObjectManager.h:140
@ kActionVoice
Definition: BGSDefaultObjectManager.h:73
@ kKeywordWeaponMaterialNordic
Definition: BGSDefaultObjectManager.h:375
@ kActionRagdollInstant
Definition: BGSDefaultObjectManager.h:123
@ kActionIdleWarn
Definition: BGSDefaultObjectManager.h:109
@ kActionPathEnd
Definition: BGSDefaultObjectManager.h:97
@ kKeywordTypeKey
Definition: BGSDefaultObjectManager.h:206
@ kSurvivalKeywordArmorHands
Definition: BGSDefaultObjectManager.h:345
@ kDefaultMovementTypeSneak
Definition: BGSDefaultObjectManager.h:190
@ kKeywordDisallowEnchanting
Definition: BGSDefaultObjectManager.h:220
@ kCommandedActorAbility
Definition: BGSDefaultObjectManager.h:38
@ kFemaleFaceTextureSetEyes
Definition: BGSDefaultObjectManager.h:182
@ kKeywordTypePotion
Definition: BGSDefaultObjectManager.h:210
@ kActionRightInterrupt
Definition: BGSDefaultObjectManager.h:65
@ kKeywordGenericCraftableKeyword07
Definition: BGSDefaultObjectManager.h:321
@ kPotentialFollowerFaction
Definition: BGSDefaultObjectManager.h:333
@ kFavorCostSmall
Definition: BGSDefaultObjectManager.h:52
@ kActionForceEquip
Definition: BGSDefaultObjectManager.h:94
@ kKeywordTypeMisc
Definition: BGSDefaultObjectManager.h:207
@ kActionKnockdown
Definition: BGSDefaultObjectManager.h:120
@ kTimeSensitiveSoundCategory
Definition: BGSDefaultObjectManager.h:159
@ kDragonMountNoLandList
Definition: BGSDefaultObjectManager.h:356
@ kWerewolfSpell
Definition: BGSDefaultObjectManager.h:13
@ kEitherHandEquip
Definition: BGSDefaultObjectManager.h:34
@ kActionLeftRelease
Definition: BGSDefaultObjectManager.h:60
@ kActionSprintStop
Definition: BGSDefaultObjectManager.h:79
@ kImagespaceLowHealth
Definition: BGSDefaultObjectManager.h:145
@ kActionGetUp
Definition: BGSDefaultObjectManager.h:121
@ kWaitForDialoguePackage
Definition: BGSDefaultObjectManager.h:46
@ kHelpBasicEnchanting
Definition: BGSDefaultObjectManager.h:257
@ kActionTurnLeft
Definition: BGSDefaultObjectManager.h:113
@ kHelpManualPC
Definition: BGSDefaultObjectManager.h:200
@ kHeartbeatSoundFast
Definition: BGSDefaultObjectManager.h:143
@ kMapMenuLoopingSound
Definition: BGSDefaultObjectManager.h:148
@ kEatPackageDefaultFood
Definition: BGSDefaultObjectManager.h:31
@ kKeywordWeaponMaterialFalmer
Definition: BGSDefaultObjectManager.h:284
@ kKeywordWeaponMaterialEbony
Definition: BGSDefaultObjectManager.h:282
@ kKeywordArmorMaterialScaled
Definition: BGSDefaultObjectManager.h:310
@ kActionVoiceRelease
Definition: BGSDefaultObjectManager.h:75
@ kModsHelpFormList
Definition: BGSDefaultObjectManager.h:377
@ kPauseDuringMenuCategoryFade
Definition: BGSDefaultObjectManager.h:152
@ kActionHoverStart
Definition: BGSDefaultObjectManager.h:101
@ kPauseDuringLoadingMenuCategory
Definition: BGSDefaultObjectManager.h:154
@ kKeywordVampire
Definition: BGSDefaultObjectManager.h:245
@ kActionLargeRecoil
Definition: BGSDefaultObjectManager.h:89
@ kPutdownSoundGeneric
Definition: BGSDefaultObjectManager.h:127
@ kKeywordWeaponMaterialDraugr
Definition: BGSDefaultObjectManager.h:279
@ kKeywordCivilWarOwner
Definition: BGSDefaultObjectManager.h:223
@ kFootstepSet
Definition: BGSDefaultObjectManager.h:40
@ kPackagetemplate
Definition: BGSDefaultObjectManager.h:184
@ kKeywordArmorMaterialStormcloak
Definition: BGSDefaultObjectManager.h:313
@ kKeywordArmorMaterialIron
Definition: BGSDefaultObjectManager.h:307
@ kKeywordActivatorFurnitureNoPlayer
Definition: BGSDefaultObjectManager.h:195
@ kHelpAttackTarget
Definition: BGSDefaultObjectManager.h:276
@ kKeywordReusableSoulGem
Definition: BGSDefaultObjectManager.h:230
@ kSnowLODMaterial
Definition: BGSDefaultObjectManager.h:328
@ kFlyingMountFlyFastWorldspaces
Definition: BGSDefaultObjectManager.h:370
@ kPlayerCanMountDragonHereList
Definition: BGSDefaultObjectManager.h:357
@ kBunnyFaction
Definition: BGSDefaultObjectManager.h:240
@ kArtObjectAbsorbEffect
Definition: BGSDefaultObjectManager.h:217
@ kKeywordDummyObject
Definition: BGSDefaultObjectManager.h:172
@ kSurvivalColdPenalty
Definition: BGSDefaultObjectManager.h:340
@ kActionMoveRight
Definition: BGSDefaultObjectManager.h:118
@ kKeywordSpecialFurniture
Definition: BGSDefaultObjectManager.h:192
@ kKeywordArmorMaterialIronBanded
Definition: BGSDefaultObjectManager.h:308
@ kActionHoverStop
Definition: BGSDefaultObjectManager.h:102
@ kAshLODMaterialHD
Definition: BGSDefaultObjectManager.h:331
@ kVirtualLocation
Definition: BGSDefaultObjectManager.h:48
@ kKeywordSmelter
Definition: BGSDefaultObjectManager.h:248
@ kKeywordArmorMaterialImperialHeavy
Definition: BGSDefaultObjectManager.h:305
@ kVampireSpells
Definition: BGSDefaultObjectManager.h:355
@ kKeywordArmorMaterialHeavyChitin
Definition: BGSDefaultObjectManager.h:372
@ kInventoryPlayer
Definition: BGSDefaultObjectManager.h:50
@ kLocalMapHidePlane
Definition: BGSDefaultObjectManager.h:327
@ kPersistAllLocation
Definition: BGSDefaultObjectManager.h:49
@ kHelpJail
Definition: BGSDefaultObjectManager.h:269
@ kHelpManualXBox
Definition: BGSDefaultObjectManager.h:201
@ kDrugWearsOffImageSpace
Definition: BGSDefaultObjectManager.h:39
@ kActionVoiceInterrupt
Definition: BGSDefaultObjectManager.h:76
@ kNonDialogueVoiceCategory
Definition: BGSDefaultObjectManager.h:150
@ kImageSpaceModifierforinventorymenu
Definition: BGSDefaultObjectManager.h:183
@ kHelpLowStamina
Definition: BGSDefaultObjectManager.h:268
@ kDialogueFollowerQuest
Definition: BGSDefaultObjectManager.h:332
@ kKeywordArmorMaterialDragonscale
Definition: BGSDefaultObjectManager.h:295
@ kKeywordWeaponMaterialOrcish
Definition: BGSDefaultObjectManager.h:289
@ kKeywordWeaponMaterialStalhrim
Definition: BGSDefaultObjectManager.h:376
@ kPutdownSoundIngredient
Definition: BGSDefaultObjectManager.h:135
@ kPickupSoundIngredient
Definition: BGSDefaultObjectManager.h:134
@ kHelpBasicCooking
Definition: BGSDefaultObjectManager.h:253
@ kHelpFavorites
Definition: BGSDefaultObjectManager.h:272
@ kVoiceEquip
Definition: BGSDefaultObjectManager.h:35
@ kActionBleedoutStop
Definition: BGSDefaultObjectManager.h:91
@ kHelpTargetLock
Definition: BGSDefaultObjectManager.h:275
@ kHelpBasicSmithingWeapon
Definition: BGSDefaultObjectManager.h:258
@ kPickupSoundWeapon
Definition: BGSDefaultObjectManager.h:128
@ kPickupSoundArmor
Definition: BGSDefaultObjectManager.h:130
@ kKeywordMovable
Definition: BGSDefaultObjectManager.h:216
@ kPlayerIsWerewolfVariable
Definition: BGSDefaultObjectManager.h:242
@ kStatsMusic
Definition: BGSDefaultObjectManager.h:157
@ kPlayerVoiceFemaleChild
Definition: BGSDefaultObjectManager.h:30
@ kSurvivalTemperature
Definition: BGSDefaultObjectManager.h:339
@ kHelpBasicObjectCreation
Definition: BGSDefaultObjectManager.h:256
@ kFormListHairColorList
Definition: BGSDefaultObjectManager.h:228
@ kKeywordGenericCraftableKeyword01
Definition: BGSDefaultObjectManager.h:315
@ kActionIdle
Definition: BGSDefaultObjectManager.h:77
@ kActionShieldChange
Definition: BGSDefaultObjectManager.h:95
@ kFurnitureTestNPC
Definition: BGSDefaultObjectManager.h:362
@ kActionActivate
Definition: BGSDefaultObjectManager.h:68
@ kHelpTeamateFavor
Definition: BGSDefaultObjectManager.h:270
@ kMusicSoundCategory
Definition: BGSDefaultObjectManager.h:155
@ kDeathMusic
Definition: BGSDefaultObjectManager.h:23
@ kDefaultMovementTypeRun
Definition: BGSDefaultObjectManager.h:187
@ kFlyingMountAllowedSpells
Definition: BGSDefaultObjectManager.h:358
@ kKeywordWeaponMaterialGlass
Definition: BGSDefaultObjectManager.h:286
@ kKeywordArmorMaterialDaedric
Definition: BGSDefaultObjectManager.h:293
@ kVampireFeedNoCrimeFaction
Definition: BGSDefaultObjectManager.h:364
@ kActionLeftInterrupt
Definition: BGSDefaultObjectManager.h:61
@ kKeywordArmorMaterialSteelPlate
Definition: BGSDefaultObjectManager.h:312
@ kActionDualRelease
Definition: BGSDefaultObjectManager.h:67
@ kBattleMusic
Definition: BGSDefaultObjectManager.h:22
@ kHarvestSound
Definition: BGSDefaultObjectManager.h:136
@ kKeywordArmorMaterialElven
Definition: BGSDefaultObjectManager.h:299
@ kSuccessMusic
Definition: BGSDefaultObjectManager.h:24
@ kLevelUpMusic
Definition: BGSDefaultObjectManager.h:25
@ kKeywordGenericCraftableKeyword08
Definition: BGSDefaultObjectManager.h:322
@ kUnderwaterLoopSound
Definition: BGSDefaultObjectManager.h:166
@ kMagicFailSound
Definition: BGSDefaultObjectManager.h:141
@ kFavorCostMedium
Definition: BGSDefaultObjectManager.h:53
@ kKeywordGenericCraftableKeyword06
Definition: BGSDefaultObjectManager.h:320
@ kActionTalkingIdle
Definition: BGSDefaultObjectManager.h:105
@ kKeywordWeaponMaterialSteel
Definition: BGSDefaultObjectManager.h:290
@ kSurvivalHungerPenalty
Definition: BGSDefaultObjectManager.h:341
@ kKeywordTypeAmmo
Definition: BGSDefaultObjectManager.h:202
@ kKeywordJewelry
Definition: BGSDefaultObjectManager.h:325
@ kSurvivalModeShowOption
Definition: BGSDefaultObjectManager.h:338
@ kSurvivalKeywordArmorFeet
Definition: BGSDefaultObjectManager.h:347
@ kWeaponMaterialList
Definition: BGSDefaultObjectManager.h:218
@ kDefaultMusic
Definition: BGSDefaultObjectManager.h:21
@ kKeywordNPC
Definition: BGSDefaultObjectManager.h:170
@ kActionBlockHit
Definition: BGSDefaultObjectManager.h:86
@ kActionDeathWait
Definition: BGSDefaultObjectManager.h:108
@ kDialogueOutputModel2D
Definition: BGSDefaultObjectManager.h:161
@ kKeywordArmorMaterialHeavyNordic
Definition: BGSDefaultObjectManager.h:373
@ kActionSheath
Definition: BGSDefaultObjectManager.h:81
@ kPutdownSoundArmor
Definition: BGSDefaultObjectManager.h:131
@ kDragonLandZoneMarker
Definition: BGSDefaultObjectManager.h:42
@ kKeywordGenericCraftableKeyword02
Definition: BGSDefaultObjectManager.h:316
@ kPlayersOutputModel3rdPerson
Definition: BGSDefaultObjectManager.h:163
@ kTotal
Definition: BGSDefaultObjectManager.h:379
@ kActionTurnStop
Definition: BGSDefaultObjectManager.h:114
@ kSurvivalSleepPenalty
Definition: BGSDefaultObjectManager.h:342
@ kVampireAvailablePerks
Definition: BGSDefaultObjectManager.h:335
@ kKeywordArmorMaterialImperial
Definition: BGSDefaultObjectManager.h:304
@ kKeywordConditionalExplosion
Definition: BGSDefaultObjectManager.h:363
@ kActionDeath
Definition: BGSDefaultObjectManager.h:107
@ kActionSummonedStart
Definition: BGSDefaultObjectManager.h:104
@ kHelpWeaponCharge
Definition: BGSDefaultObjectManager.h:271
@ kHelpLowHealth
Definition: BGSDefaultObjectManager.h:266
@ kHelpBasicTanning
Definition: BGSDefaultObjectManager.h:255
@ kKeywordUseGeometryEmitter
Definition: BGSDefaultObjectManager.h:173
@ kStatsMuteCategory
Definition: BGSDefaultObjectManager.h:156
@ kDragonCrashZoneMarker
Definition: BGSDefaultObjectManager.h:43
@ kSurvivalKeywordClothingHands
Definition: BGSDefaultObjectManager.h:346
@ kActionLook
Definition: BGSDefaultObjectManager.h:57
@ kKeywordWeaponTypeBoundArrow
Definition: BGSDefaultObjectManager.h:292
@ kUnderwaterReverbType
Definition: BGSDefaultObjectManager.h:167
@ kKeywordArmorMaterialOrcish
Definition: BGSDefaultObjectManager.h:309
@ kSurvivalKeywordArmorHead
Definition: BGSDefaultObjectManager.h:351
@ kActionJump
Definition: BGSDefaultObjectManager.h:69
@ kActionRightAttack
Definition: BGSDefaultObjectManager.h:62
@ kActionPathStart
Definition: BGSDefaultObjectManager.h:96
@ kHarvestFailedSound
Definition: BGSDefaultObjectManager.h:137
@ kActionRightRelease
Definition: BGSDefaultObjectManager.h:64
@ kKeywordGenericCraftableKeyword05
Definition: BGSDefaultObjectManager.h:319
@ kKeywordGenericCraftableKeyword04
Definition: BGSDefaultObjectManager.h:318
@ kPlayerVoiceMaleChild
Definition: BGSDefaultObjectManager.h:28
@ kKeywordTanningRack
Definition: BGSDefaultObjectManager.h:249
@ kGold
Definition: BGSDefaultObjectManager.h:16
@ kActionLargeMovementDelta
Definition: BGSDefaultObjectManager.h:98
@ kKeywordMustStop
Definition: BGSDefaultObjectManager.h:174
@ kHelpMapMenu
Definition: BGSDefaultObjectManager.h:264
@ kActionLeftAttack
Definition: BGSDefaultObjectManager.h:58
@ kActionFall
Definition: BGSDefaultObjectManager.h:70
@ kJarlFaction
Definition: BGSDefaultObjectManager.h:239
@ kActionMoveLeft
Definition: BGSDefaultObjectManager.h:117
@ kKeywordArmorMaterialHide
Definition: BGSDefaultObjectManager.h:303
@ kWorldMapWeather
Definition: BGSDefaultObjectManager.h:199
@ kHelpBasicLockpickingConsole
Definition: BGSDefaultObjectManager.h:251
@ kSnowLODMaterialHD
Definition: BGSDefaultObjectManager.h:329
@ kActionDraw
Definition: BGSDefaultObjectManager.h:80
@ kHelpLowMagicka
Definition: BGSDefaultObjectManager.h:267
@ kFightersGuildFaction
Definition: BGSDefaultObjectManager.h:235
@ kKeywordCookingPot
Definition: BGSDefaultObjectManager.h:247
@ kSittingAngleLimit
Definition: BGSDefaultObjectManager.h:14
@ kDefaultMovementTypeSwim
Definition: BGSDefaultObjectManager.h:188
@ kKeywordWeaponMaterialDraugrHoned
Definition: BGSDefaultObjectManager.h:280
@ kPlayerFaction
Definition: BGSDefaultObjectManager.h:19
@ kKeywordGenericCraftableKeyword03
Definition: BGSDefaultObjectManager.h:317
@ kActionSwimStateChange
Definition: BGSDefaultObjectManager.h:56
@ kActionLeftReady
Definition: BGSDefaultObjectManager.h:59
@ kSurvivalKeywordClothingFeet
Definition: BGSDefaultObjectManager.h:348
@ kActionFlyStop
Definition: BGSDefaultObjectManager.h:100
@ kPlayersOutputModel1stPerson
Definition: BGSDefaultObjectManager.h:162
@ kActionWaterwalkStart
Definition: BGSDefaultObjectManager.h:124
@ kKeywordUndead
Definition: BGSDefaultObjectManager.h:169
@ kKeywordUpdateDuringArchery
Definition: BGSDefaultObjectManager.h:175
@ kMainMenuCell
Definition: BGSDefaultObjectManager.h:185
@ kSurvivalKeywordClothingHead
Definition: BGSDefaultObjectManager.h:352
@ kKeywordCivilWarNeutral
Definition: BGSDefaultObjectManager.h:224
@ kAllowPlayerShout
Definition: BGSDefaultObjectManager.h:15
@ kKeywordWeaponMaterialDwarven
Definition: BGSDefaultObjectManager.h:281
@ kActionWardHit
Definition: BGSDefaultObjectManager.h:93
@ kActionDualAttack
Definition: BGSDefaultObjectManager.h:66
@ kKeywordArmorMaterialElvenSplinted
Definition: BGSDefaultObjectManager.h:300
@ kMaleFaceTextureSetHead
Definition: BGSDefaultObjectManager.h:177
@ kSkeletonKey
Definition: BGSDefaultObjectManager.h:18
@ kGuardFaction
Definition: BGSDefaultObjectManager.h:20
@ kKeywordHoldLocation
Definition: BGSDefaultObjectManager.h:222
@ kKeywordArmorMaterialLightBonemold
Definition: BGSDefaultObjectManager.h:366
@ kActionSneak
Definition: BGSDefaultObjectManager.h:72
@ kActionDualPowerAttack
Definition: BGSDefaultObjectManager.h:84
@ kPlayerVoiceFemale
Definition: BGSDefaultObjectManager.h:29
@ kActionRecoil
Definition: BGSDefaultObjectManager.h:88
@ kDefaultMovementTypeSprint
Definition: BGSDefaultObjectManager.h:191
@ kHelpBasicAlchemy
Definition: BGSDefaultObjectManager.h:260
@ kKeywordWeaponMaterialIron
Definition: BGSDefaultObjectManager.h:288
@ kActionResetAnimationGraph
Definition: BGSDefaultObjectManager.h:119
@ kKeywordForge
Definition: BGSDefaultObjectManager.h:246
@ kMasterSoundCategory
Definition: BGSDefaultObjectManager.h:158
@ kActionSprintStart
Definition: BGSDefaultObjectManager.h:78
@ kDefaultMovementTypeFly
Definition: BGSDefaultObjectManager.h:189
@ kKinectHelpFormList
Definition: BGSDefaultObjectManager.h:273
@ kDialogueVoiceCategory
Definition: BGSDefaultObjectManager.h:149
@ kPauseDuringMenuCategoryImmediate
Definition: BGSDefaultObjectManager.h:153
@ kKeywordArmorMaterialLightNordic
Definition: BGSDefaultObjectManager.h:368
@ kFavortravelmarkerlocation
Definition: BGSDefaultObjectManager.h:221
@ kDefaultMovementTypeWalk
Definition: BGSDefaultObjectManager.h:186
@ kActionLeftPowerAttack
Definition: BGSDefaultObjectManager.h:82
@ kPotionEquip
Definition: BGSDefaultObjectManager.h:36
@ kKeywordDragon
Definition: BGSDefaultObjectManager.h:215
@ kActionFlyStart
Definition: BGSDefaultObjectManager.h:99
@ kKeywordArmorMaterialLightStalhrim
Definition: BGSDefaultObjectManager.h:369
@ kKeywordArmorMaterialGlass
Definition: BGSDefaultObjectManager.h:302
@ kSurvivalKeywordWarm
Definition: BGSDefaultObjectManager.h:344
@ kActionRightPowerAttack
Definition: BGSDefaultObjectManager.h:83
@ kEveryActorAbility
Definition: BGSDefaultObjectManager.h:37
@ kFemaleFaceTextureSetMouth
Definition: BGSDefaultObjectManager.h:181
@ kPlayerVoiceMale
Definition: BGSDefaultObjectManager.h:27
@ kKeywordArmorMaterialSteel
Definition: BGSDefaultObjectManager.h:311
@ kPutdownSoundBook
Definition: BGSDefaultObjectManager.h:133
@ kDungeonClearedMusic
Definition: BGSDefaultObjectManager.h:26
@ kKeywordWeaponMaterialImperial
Definition: BGSDefaultObjectManager.h:287
@ kHeartbeatSoundSlow
Definition: BGSDefaultObjectManager.h:144
@ kLeftHandEquip
Definition: BGSDefaultObjectManager.h:32
@ kDialogueOutputModel3D
Definition: BGSDefaultObjectManager.h:160
@ kMaleFaceTextureSetEyes
Definition: BGSDefaultObjectManager.h:179
@ kMagesGuildFaction
Definition: BGSDefaultObjectManager.h:236
@ kRightHandEquip
Definition: BGSDefaultObjectManager.h:33
@ kInterfaceOutputModel
Definition: BGSDefaultObjectManager.h:164
@ kActionReload
Definition: BGSDefaultObjectManager.h:125
@ kActionMoveForward
Definition: BGSDefaultObjectManager.h:115
Definition: BGSDefaultObjectManager.h:972
stl::enumeration< DEFAULT_OBJECT_TYPE, std::uint32_t > doType
Definition: BGSDefaultObjectManager.h:980
std::uint16_t pad0A
Definition: BGSDefaultObjectManager.h:978
std::uint8_t pad09
Definition: BGSDefaultObjectManager.h:977
std::uint32_t pad14
Definition: BGSDefaultObjectManager.h:981
const char * name
Definition: BGSDefaultObjectManager.h:975
stl::enumeration< FormType, std::uint8_t > type
Definition: BGSDefaultObjectManager.h:976
char uniqueID[4]
Definition: BGSDefaultObjectManager.h:979